File : Ammo.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias-josue.hajjar-llauquen@epitech...
@ Heal
Healing object, restores health on contact.
PowerupType
Supported powerup types.
Component for double fire powerup.
Component representing a powerup pickup.
float duration
Duration for timed effects (0 = permanent)
PowerupType type
Powerup type.
float value
Heal amount or effect strength.
Component representing a shield that absorbs damage.