Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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DoubleFire.hpp
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1/*
2** EPITECH PROJECT, 2025
3** Air-Trap
4** File description:
5** DoubleFire component
6*/
7
8#pragma once
9
10namespace rtp::ecs::components {
11
16struct DoubleFire {
17 float remainingTime{20.0f};
18};
19
20} // namespace rtp::ecs::components
File : Ammo.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias-josue.hajjar-llauquen@epitech...
Definition Ammo.hpp:13
Component for double fire powerup.
float remainingTime
Time remaining for double fire effect.