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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Component for double fire powerup. More...
#include <DoubleFire.hpp>
Public Attributes | |
| float | remainingTime {20.0f} |
| Time remaining for double fire effect. | |
Component for double fire powerup.
Definition at line 16 of file DoubleFire.hpp.
| float rtp::ecs::components::DoubleFire::remainingTime {20.0f} |
Time remaining for double fire effect.
Definition at line 17 of file DoubleFire.hpp.