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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Component representing a shield that absorbs damage. More...
#include <Shield.hpp>
Public Attributes | |
| int | charges {1} |
| Number of hits the shield can absorb. | |
Component representing a shield that absorbs damage.
Definition at line 16 of file Shield.hpp.
| int rtp::ecs::components::Shield::charges {1} |
Number of hits the shield can absorb.
Definition at line 17 of file Shield.hpp.