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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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#include <cstdint>Go to the source code of this file.
Classes | |
| struct | rtp::ecs::components::Powerup |
| Component representing a powerup pickup. More... | |
Namespaces | |
| namespace | rtp |
| namespace | rtp::ecs |
| File : RenderSystem.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias.nosp@m.-jos.nosp@m.ue.ha.nosp@m.jjar.nosp@m.-llau.nosp@m.quen.nosp@m.@epit.nosp@m.ech..nosp@m.eu Date : 14/12/2025. | |
| namespace | rtp::ecs::components |
| File : Ammo.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias.nosp@m.-jos.nosp@m.ue.ha.nosp@m.jjar.nosp@m.-llau.nosp@m.quen.nosp@m.@epit.nosp@m.ech..nosp@m.eu Date : 11/12/2025. | |
Enumerations | |
| enum class | rtp::ecs::components::PowerupType : uint8_t { rtp::ecs::components::Heal = 1 , rtp::ecs::components::Speed = 2 , rtp::ecs::components::DoubleFire = 3 , rtp::ecs::components::Shield = 4 } |
| Supported powerup types. More... | |