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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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#include <optional>#include <string>#include <vector>#include "RType/Math/Vec2.hpp"#include "RType/Network/Packet.hpp"#include "RType/ECS/Components/MouvementPattern.hpp"#include "RType/ECS/Components/Powerup.hpp"Go to the source code of this file.
Classes | |
| struct | rtp::server::SpawnEvent |
| struct | rtp::server::PowerupEvent |
| struct | rtp::server::ObstacleEvent |
| struct | rtp::server::LevelData |
Namespaces | |
| namespace | rtp |
| namespace | rtp::server |
| File : GameManager.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias.nosp@m.-jos.nosp@m.ue.ha.nosp@m.jjar.nosp@m.-llau.nosp@m.quen.nosp@m.@epit.nosp@m.ech..nosp@m.eu Date : 11/12/2025. | |
Functions | |
| std::optional< LevelData > | rtp::server::loadLevelFromFile (const std::string &path, std::string &error) |