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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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#include <unordered_set>#include "RType/ECS/ISystem.hpp"#include "RType/ECS/Registry.hpp"#include "RType/ECS/Components/Transform.hpp"#include "RType/ECS/Components/BoundingBox.hpp"#include "RType/ECS/Components/EntityType.hpp"#include "RType/ECS/Components/RoomId.hpp"#include "RType/ECS/Components/NetworkId.hpp"#include "RType/ECS/Components/Health.hpp"#include "RType/ECS/Components/Damage.hpp"#include "RType/ECS/Components/Powerup.hpp"#include "RType/ECS/Components/Shield.hpp"#include "RType/ECS/Components/DoubleFire.hpp"#include "RType/ECS/Components/MovementSpeed.hpp"#include "RType/ECS/Components/Velocity.hpp"#include "RType/ECS/Components/Boomerang.hpp"#include "RType/ECS/Components/Ammo.hpp"#include "Systems/RoomSystem.hpp"#include "Systems/NetworkSyncSystem.hpp"Go to the source code of this file.
Classes | |
| class | rtp::server::CollisionSystem |
Namespaces | |
| namespace | rtp |
| namespace | rtp::server |
| File : GameManager.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias.nosp@m.-jos.nosp@m.ue.ha.nosp@m.jjar.nosp@m.-llau.nosp@m.quen.nosp@m.@epit.nosp@m.ech..nosp@m.eu Date : 11/12/2025. | |