Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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RoomId.hpp
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1
8#ifndef RTYPE_ECS_COMPONENTS_ROOMID_HPP_
9 #define RTYPE_ECS_COMPONENTS_ROOMID_HPP_
10
11 #include <cstdint>
12
17namespace rtp::ecs::components {
22 struct RoomId {
23 uint32_t id;
24 };
25} // namespace rtp::ecs::components
26
27#endif /* !RTYPE_ECS_COMPONENTS_RoomId_HPP_ */
File : Ammo.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias-josue.hajjar-llauquen@epitech...
Definition Ammo.hpp:13
Component representing a network identifier for an entity.
Definition RoomId.hpp:22
uint32_t id
Unique network identifier for the entity.
Definition RoomId.hpp:23