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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Component representing damage value. More...
#include <Damage.hpp>
Public Attributes | |
| int | amount {0} |
| Amount of damage. | |
| Entity | sourceEntity {NullEntity} |
| ID of the entity that caused the damage. | |
Component representing damage value.
Definition at line 16 of file Damage.hpp.
| int rtp::ecs::components::Damage::amount {0} |
Amount of damage.
Definition at line 17 of file Damage.hpp.
| Entity rtp::ecs::components::Damage::sourceEntity {NullEntity} |
ID of the entity that caused the damage.
Definition at line 18 of file Damage.hpp.