Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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PlayerShootSystem.cpp File Reference
#include "Systems/PlayerShootSystem.hpp"
#include "RType/Logger.hpp"
#include "RType/ECS/Components/Powerup.hpp"
#include "RType/ECS/Components/Health.hpp"
#include "RType/ECS/Components/BoundingBox.hpp"
#include "RType/Network/Packet.hpp"
#include "RType/ECS/Components/Homing.hpp"
#include "RType/ECS/Components/Boomerang.hpp"
#include <cmath>
#include <algorithm>
#include <tuple>
#include <vector>
#include <cstdlib>
Include dependency graph for PlayerShootSystem.cpp:

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Namespaces

namespace  rtp
 
namespace  rtp::server
 File : GameManager.hpp License: MIT Author : Elias JosuĂ© HAJJAR LLAUQUEN elias.nosp@m.-jos.nosp@m.ue.ha.nosp@m.jjar.nosp@m.-llau.nosp@m.quen.nosp@m.@epit.nosp@m.ech..nosp@m.eu Date : 11/12/2025.