Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Systems Directory Reference
Directory dependency graph for Systems:

Files

 AuthSystem.cpp
 
 BoomerangSystem.cpp
 
 BulletCleanupSystem.cpp
 
 CollisionSystem.cpp
 
 EnemyAISystem.cpp
 
 EnemyShootSystem.cpp
 
 EntitySystem.cpp
 
 HomingSystem.cpp
 
 LevelSystem.cpp
 
 MovementSystem.cpp
 
 NetworkSyncSystem.cpp
 
 PlayerMouvementSystem.cpp
 
 PlayerShootSystem.cpp
 
 PlayerSystem.cpp
 
 RoomSystem.cpp
 
 ServerNetworkSystem.cpp
 
 test_sparsearray.cpp