Air-Trap
1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Systems Directory Reference
Directory dependency graph for Systems:
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Files
AuthSystem.cpp
BoomerangSystem.cpp
BulletCleanupSystem.cpp
CollisionSystem.cpp
EnemyAISystem.cpp
EnemyShootSystem.cpp
EntitySystem.cpp
HomingSystem.cpp
LevelSystem.cpp
MovementSystem.cpp
NetworkSyncSystem.cpp
PlayerMouvementSystem.cpp
PlayerShootSystem.cpp
PlayerSystem.cpp
RoomSystem.cpp
ServerNetworkSystem.cpp
test_sparsearray.cpp
server
src
Systems
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