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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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#include "Interfaces/IScene.hpp"#include "RType/ECS/Registry.hpp"#include "UI/UiFactory.hpp"#include "Utils/GameState.hpp"#include "Translation/TranslationManager.hpp"#include "Core/Settings.hpp"#include <SFML/Graphics.hpp>#include <memory>#include <functional>#include <filesystem>#include <map>Go to the source code of this file.
Classes | |
| struct | rtp::client::scenes::EntitySpriteInfo |
| Information about an entity's sprite for the mod menu. More... | |
| struct | rtp::client::scenes::EntityCategory |
| Category of entities with their sprites. More... | |
| class | rtp::client::scenes::ModMenuScene |
| Scene for customizing game sprites. More... | |
Namespaces | |
| namespace | rtp |
| namespace | rtp::client |
| R-Type client namespace. | |
| namespace | rtp::client::scenes |