Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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rtp::client::scenes::EntityCategory Struct Reference

Category of entities with their sprites. More...

#include <ModMenuScene.hpp>

Collaboration diagram for rtp::client::scenes::EntityCategory:

Public Attributes

std::string name
 Category name.
 
std::vector< EntitySpriteInfoentities
 List of entities in this category.
 

Detailed Description

Category of entities with their sprites.

Definition at line 43 of file ModMenuScene.hpp.

Member Data Documentation

◆ entities

std::vector<EntitySpriteInfo> rtp::client::scenes::EntityCategory::entities

List of entities in this category.

Definition at line 45 of file ModMenuScene.hpp.

Referenced by rtp::client::scenes::ModMenuScene::loadEntityCategories().

◆ name

std::string rtp::client::scenes::EntityCategory::name

Category name.

Definition at line 44 of file ModMenuScene.hpp.

Referenced by rtp::client::scenes::ModMenuScene::loadEntityCategories().


The documentation for this struct was generated from the following file: