8#ifndef INPUT_SYSTEM_HPP
9#define INPUT_SYSTEM_HPP
16#include <SFML/Graphics/RenderWindow.hpp>
18#include <SFML/Window/Keyboard.hpp>
37 sf::RenderWindow& window);
43 void update(
float)
override;
Interface for ECS systems.
Network packet implementation for R-Type protocol.
Manages game settings and preferences.
Abstract base class for all ECS systems.
File : Network.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias-josue.hajjar-llauquen@epit...