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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Interface for ECS systems. More...
#include "RType/ECS/Registry.hpp"Go to the source code of this file.
Classes | |
| class | rtp::ecs::ISystem |
| Abstract base class for all ECS systems. More... | |
Namespaces | |
| namespace | rtp |
| namespace | rtp::ecs |
| File : RenderSystem.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias.nosp@m.-jos.nosp@m.ue.ha.nosp@m.jjar.nosp@m.-llau.nosp@m.quen.nosp@m.@epit.nosp@m.ech..nosp@m.eu Date : 14/12/2025. | |
Interface for ECS systems.
Defines the base interface that all systems in the Entity Component System must implement. Systems contain the game logic that operates on entities with specific component combinations.
Definition in file ISystem.hpp.