Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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HomingSystem.hpp
Go to the documentation of this file.
1
6#pragma once
7
10
17
18namespace rtp::server {
19
20class HomingSystem : public ecs::ISystem {
21 public:
22 explicit HomingSystem(ecs::Registry &registry);
23 void update(float dt) override;
24
25 private:
27};
28
29} // namespace rtp::server
Interface for ECS systems.
Abstract base class for all ECS systems.
Definition ISystem.hpp:57
void update(float dt) override
Update system logic for one frame.
File : GameManager.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias-josue....