Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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rtp::ecs::components::NetworkId Struct Reference

Component representing a network identifier for an entity. More...

#include <NetworkId.hpp>

Collaboration diagram for rtp::ecs::components::NetworkId:

Public Attributes

uint32_t id
 Unique network identifier for the entity.
 

Detailed Description

Component representing a network identifier for an entity.

Definition at line 22 of file NetworkId.hpp.

Member Data Documentation

◆ id

uint32_t rtp::ecs::components::NetworkId::id

Unique network identifier for the entity.

Definition at line 23 of file NetworkId.hpp.


The documentation for this struct was generated from the following file: