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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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#include <EntityType.hpp>
Public Attributes | |
| rtp::net::EntityType | type = rtp::net::EntityType::Player |
Definition at line 23 of file EntityType.hpp.
| rtp::net::EntityType rtp::ecs::components::EntityType::type = rtp::net::EntityType::Player |
Definition at line 24 of file EntityType.hpp.
Referenced by rtp::client::NetworkSyncSystem::onEntityDeath(), and rtp::server::BulletCleanupSystem::update().