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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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File : SpritePreview.hpp License: MIT Author : GitHub Copilot Date : 14/01/2026. More...
Classes | |
| struct | Button |
| Component representing a clickable button. More... | |
| struct | Dropdown |
| Component for dropdown menu selection. More... | |
| struct | Slider |
| Component for a draggable slider control. More... | |
| struct | SpritePreview |
| Component for displaying a sprite preview in the UI. More... | |
| struct | Text |
| Component representing text to render. More... | |
| struct | TextInput |
Enumerations | |
| enum class | ButtonState { Idle , Hovered , Pressed } |
| State of a button (idle, hovered, pressed) More... | |
File : SpritePreview.hpp License: MIT Author : GitHub Copilot Date : 14/01/2026.
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strong |
State of a button (idle, hovered, pressed)
| Enumerator | |
|---|---|
| Idle | |
| Hovered | |
| Pressed | |
Definition at line 20 of file Button.hpp.