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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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#include "RType/ECS/ISystem.hpp"#include "RType/ECS/Registry.hpp"#include "ServerNetwork/ServerNetwork.hpp"#include "RType/ECS/Components/NetworkId.hpp"#include "RType/ECS/Components/EntityType.hpp"#include "RType/Network/Packet.hpp"#include "Systems/NetworkSyncSystem.hpp"#include "Game/Room.hpp"#include <memory>#include <map>Go to the source code of this file.
Classes | |
| class | rtp::server::RoomSystem |
| System to handle room-related operations on the server side. More... | |
Namespaces | |
| namespace | rtp::server |
| File : GameManager.hpp License: MIT Author : Elias Josué HAJJAR LLAUQUEN elias.nosp@m.-jos.nosp@m.ue.ha.nosp@m.jjar.nosp@m.-llau.nosp@m.quen.nosp@m.@epit.nosp@m.ech..nosp@m.eu Date : 11/12/2025. | |
| namespace | rtp |