Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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rtp::net::RoomChatReceivedPayload Struct Reference

Data for receiving chat messages in a room Server OpCode. More...

#include <Packet.hpp>

Collaboration diagram for rtp::net::RoomChatReceivedPayload:

Public Attributes

uint32_t sessionId
 Sender's session identifier.
 
char username [32]
 Sender's username.
 
char message [256]
 Chat message content.
 

Detailed Description

Data for receiving chat messages in a room Server OpCode.

Definition at line 326 of file Packet.hpp.

Member Data Documentation

◆ message

char rtp::net::RoomChatReceivedPayload::message[256]

Chat message content.

Definition at line 329 of file Packet.hpp.

◆ sessionId

uint32_t rtp::net::RoomChatReceivedPayload::sessionId

◆ username

char rtp::net::RoomChatReceivedPayload::username[32]

Sender's username.

Definition at line 328 of file Packet.hpp.


The documentation for this struct was generated from the following file: