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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Data for sending chat messages in a room Client OpCode. More...
#include <Packet.hpp>
Public Attributes | |
| char | message [256] |
| Chat message content. | |
Data for sending chat messages in a room Client OpCode.
Definition at line 316 of file Packet.hpp.
| char rtp::net::RoomChatPayload::message[256] |
Chat message content.
Definition at line 317 of file Packet.hpp.
Referenced by rtp::server::GameManager::handleRoomChatSended().