Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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rtp::net::RoomChatPayload Struct Reference

Data for sending chat messages in a room Client OpCode. More...

#include <Packet.hpp>

Collaboration diagram for rtp::net::RoomChatPayload:

Public Attributes

char message [256]
 Chat message content.
 

Detailed Description

Data for sending chat messages in a room Client OpCode.

Definition at line 316 of file Packet.hpp.

Member Data Documentation

◆ message

char rtp::net::RoomChatPayload::message[256]

Chat message content.

Definition at line 317 of file Packet.hpp.

Referenced by rtp::server::GameManager::handleRoomChatSended().


The documentation for this struct was generated from the following file: