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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Login response data sent by server for LoginResponse Server OpCode. More...
#include <Packet.hpp>
Public Attributes | |
| uint8_t | success |
| Login success flag. | |
| char | username [32] |
| Player username. | |
Login response data sent by server for LoginResponse Server OpCode.
Definition at line 216 of file Packet.hpp.
| uint8_t rtp::net::LoginResponsePayload::success |
Login success flag.
Definition at line 217 of file Packet.hpp.
Referenced by rtp::client::NetworkSyncSystem::onLoginResponse(), and rtp::server::AuthSystem::sendLoginResponse().
| char rtp::net::LoginResponsePayload::username[32] |
Player username.
Definition at line 218 of file Packet.hpp.
Referenced by rtp::client::NetworkSyncSystem::onLoginResponse().