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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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#include <Packet.hpp>
Public Attributes | |
| char | username [32] |
| Player username. | |
| char | password [32] |
| Player password. | |
| uint8_t | weaponKind |
| Selected weapon kind. | |
Definition at line 193 of file Packet.hpp.
| char rtp::net::LoginPayload::password[32] |
Player password.
Definition at line 195 of file Packet.hpp.
Referenced by rtp::server::AuthSystem::handleLoginRequest(), and rtp::client::NetworkSyncSystem::tryLogin().
| char rtp::net::LoginPayload::username[32] |
Player username.
Definition at line 194 of file Packet.hpp.
Referenced by rtp::server::AuthSystem::handleLoginRequest(), and rtp::client::NetworkSyncSystem::tryLogin().
| uint8_t rtp::net::LoginPayload::weaponKind |
Selected weapon kind.
Definition at line 196 of file Packet.hpp.
Referenced by rtp::server::AuthSystem::handleLoginRequest(), and rtp::client::NetworkSyncSystem::tryLogin().