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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Data for joining an existing room Client OpCode. More...
#include <Packet.hpp>
Public Attributes | |
| uint32_t | roomId |
| Room identifier to join. | |
| uint8_t | isSpectator |
| 1 if joining as spectator | |
Data for joining an existing room Client OpCode.
Definition at line 281 of file Packet.hpp.
| uint8_t rtp::net::JoinRoomPayload::isSpectator |
1 if joining as spectator
Definition at line 283 of file Packet.hpp.
Referenced by rtp::server::GameManager::handleJoinRoom().
| uint32_t rtp::net::JoinRoomPayload::roomId |
Room identifier to join.
Definition at line 282 of file Packet.hpp.
Referenced by rtp::server::GameManager::handleJoinRoom(), and rtp::client::NetworkSyncSystem::tryJoinRoom().