Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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rtp::net::InputPayload Struct Reference

Client input state data. More...

#include <Packet.hpp>

Collaboration diagram for rtp::net::InputPayload:

Public Attributes

uint8_t inputMask
 Bitmask of input states.
 

Detailed Description

Client input state data.

Definition at line 460 of file Packet.hpp.

Member Data Documentation

◆ inputMask

uint8_t rtp::net::InputPayload::inputMask

Bitmask of input states.

Definition at line 461 of file Packet.hpp.

Referenced by rtp::server::NetworkSyncSystem::handleInput().


The documentation for this struct was generated from the following file: