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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Client input state data. More...
#include <Packet.hpp>
Public Attributes | |
| uint8_t | inputMask |
| Bitmask of input states. | |
Client input state data.
Definition at line 460 of file Packet.hpp.
| uint8_t rtp::net::InputPayload::inputMask |
Bitmask of input states.
Definition at line 461 of file Packet.hpp.
Referenced by rtp::server::NetworkSyncSystem::handleInput().