Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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rtp::net::GameOverPayload Struct Reference

Game over summary data. More...

#include <Packet.hpp>

Collaboration diagram for rtp::net::GameOverPayload:

Public Attributes

char bestPlayer [32]
 Best player username.
 
int32_t bestScore
 Best score.
 
int32_t playerScore
 Receiver player score.
 

Detailed Description

Game over summary data.

Definition at line 405 of file Packet.hpp.

Member Data Documentation

◆ bestPlayer

char rtp::net::GameOverPayload::bestPlayer[32]

Best player username.

Definition at line 406 of file Packet.hpp.

◆ bestScore

int32_t rtp::net::GameOverPayload::bestScore

Best score.

Definition at line 407 of file Packet.hpp.

◆ playerScore

int32_t rtp::net::GameOverPayload::playerScore

Receiver player score.

Definition at line 408 of file Packet.hpp.


The documentation for this struct was generated from the following file: