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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Files | |
| DynamicLibrary.cpp | |
| Implementation of platform-independent dynamic library wrapper. | |
| LibraryBackend.hpp | |
| Declarations for platform-specific dynamic library handling. | |
| LibraryBackend_Unix.cpp | |
| Unix-based dynamic library handling implementation. | |
| LibraryBackend_Win.cpp | |
| Windows-specific dynamic library handling implementation. | |
| LibraryManager.cpp | |
| Implementation of the Dynamic Library Manager. | |