|
Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
|
Concept for network-serializable components. More...
#include <ComponentConcept.hpp>
Concept for network-serializable components.
| T | The type to check |
A type is serializable if it is:
Serializable components can be efficiently transmitted over the network.
Definition at line 77 of file ComponentConcept.hpp.