Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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rtp::server::ServerNetwork Member List

This is the complete list of members for rtp::server::ServerNetwork, including all inherited members.

_acceptorrtp::server::ServerNetworkprivate
_eventQueuertp::server::ServerNetworkprivate
_eventQueueMutexrtp::server::ServerNetworkprivate
_ioContextrtp::server::ServerNetworkprivate
_ioThreadrtp::server::ServerNetworkprivate
_nextSessionIdrtp::server::ServerNetworkprivate
_sessionsrtp::server::ServerNetworkprivate
_sessionsMutexrtp::server::ServerNetworkprivate
_udpBufferrtp::server::ServerNetworkprivate
_udpEndpointToSessionIdrtp::server::ServerNetworkprivate
_udpMapMutexrtp::server::ServerNetworkprivate
_udpRemoteEndpointrtp::server::ServerNetworkprivate
_udpSocketrtp::server::ServerNetworkprivate
acceptConnection()rtp::server::ServerNetworkprivate
broadcastPacket(const net::Packet &packet, net::NetworkMode mode)rtp::server::ServerNetwork
pollEvent(void) overridertp::server::ServerNetworkvirtual
publishEvent(net::NetworkEvent event) overridertp::server::ServerNetworkvirtual
receiveUdpPacket()rtp::server::ServerNetworkprivate
sendPacket(uint32_t sessionId, const net::Packet &packet, net::NetworkMode mode)rtp::server::ServerNetwork
ServerNetwork(uint16_t port)rtp::server::ServerNetwork
start(void) overridertp::server::ServerNetworkvirtual
stop(void) overridertp::server::ServerNetworkvirtual
~IEventPublisher()=defaultrtp::net::IEventPublishervirtual
~INetwork()=defaultrtp::net::INetworkvirtual
~ServerNetwork() overridertp::server::ServerNetwork