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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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Interface for network event handling. More...
#include <IEventPublisher.hpp>
Public Member Functions | |
| virtual | ~IEventPublisher ()=default |
| Virtual default destructor. | |
| virtual void | publishEvent (NetworkEvent event)=0 |
| Get buffer sequence for network transmission. | |
Interface for network event handling.
This interface defines the method for publishing network events.
Definition at line 26 of file IEventPublisher.hpp.
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virtualdefault |
Virtual default destructor.
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pure virtual |
Get buffer sequence for network transmission.
Implemented in rtp::client::ClientNetwork, and rtp::server::ServerNetwork.
Referenced by rtp::net::Session::reader().