|
Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
|
#include "SimpleJsonParser.hpp"#include <unordered_map>#include <string>#include <fstream>#include <sstream>Go to the source code of this file.
Namespaces | |
| namespace | rtp |
| namespace | rtp::config |
| File : SpriteMapConfig.hpp License: MIT Author : GitHub Copilot Date : 18/01/2026. | |
Functions | |
| std::unordered_map< std::string, std::string > | rtp::config::loadSpriteMappings (const std::string &filepath="config/client/sprite_mappings.json") |
| Load sprite mappings from a JSON file. | |
| bool | rtp::config::saveSpriteMappings (const std::unordered_map< std::string, std::string > &mappings, const std::string &filepath="config/client/sprite_mappings.json") |
| Save sprite mappings to a JSON file. | |