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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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#include "RType/ECS/Components/Animation.hpp"#include "RType/ECS/Components/ParallaxLayer.hpp"#include "RType/ECS/Components/Sprite.hpp"#include "RType/ECS/Components/Transform.hpp"#include "RType/ECS/Components/Velocity.hpp"#include "RType/ECS/Entity.hpp"#include "RType/ECS/Registry.hpp"#include "RType/Error.hpp"#include "RType/Math/Vec2.hpp"#include <expected>#include <string>Go to the source code of this file.
Classes | |
| struct | rtp::client::EntityTemplate |
| struct | rtp::client::EntityTemplate::SpriteAnimDef |
| struct | rtp::client::EntityTemplate::ParallaxDef |
| class | rtp::client::EntityBuilder |
Namespaces | |
| namespace | rtp |
| namespace | rtp::client |
| R-Type client namespace. | |