Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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rtp::server::Player Member List

This is the complete list of members for rtp::server::Player, including all inherited members.

_entityIdrtp::server::Playerprivate
_isMutedrtp::server::Playerprivate
_isReadyrtp::server::Playerprivate
_mutexrtp::server::Playermutableprivate
_roomIdrtp::server::Playerprivate
_scorertp::server::Playerprivate
_sessionIdrtp::server::Playerprivate
_statertp::server::Playerprivate
_usernamertp::server::Playerprivate
_weaponKindrtp::server::Playerprivate
addScore(int delta)rtp::server::Player
getEntityId() constrtp::server::Player
getId() constrtp::server::Player
getRoomId() constrtp::server::Player
getScore() constrtp::server::Player
getState() constrtp::server::Player
getUsername() constrtp::server::Player
getWeaponKind() constrtp::server::Player
isInRoom() constrtp::server::Player
isMuted() constrtp::server::Player
isReady() constrtp::server::Player
Player(uint32_t sessionId)rtp::server::Player
setEntityId(uint32_t entityId)rtp::server::Player
setMuted(bool muted)rtp::server::Player
setReady(bool ready)rtp::server::Player
setRoomId(uint32_t roomId)rtp::server::Player
setScore(int score)rtp::server::Player
setState(PlayerState state)rtp::server::Player
setUsername(const std::string &username)rtp::server::Player
setWeaponKind(rtp::ecs::components::WeaponKind weapon)rtp::server::Player
~Player()rtp::server::Player