Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
Loading...
Searching...
No Matches
rtp::server::AuthSystem Member List

This is the complete list of members for rtp::server::AuthSystem, including all inherited members.

_networkrtp::server::AuthSystemprivate
_registryrtp::server::AuthSystemprivate
AuthSystem(ServerNetwork &network, ecs::Registry &registry)rtp::server::AuthSystem
handleLoginRequest(uint32_t sessionId, const net::Packet &packet)rtp::server::AuthSystem
handleRegisterRequest(uint32_t sessionId, const net::Packet &packet)rtp::server::AuthSystem
sendLoginResponse(uint32_t sessionId, bool success, const std::string &username)rtp::server::AuthSystem
sendRegisterResponse(uint32_t sessionId, bool success, const std::string &username)rtp::server::AuthSystem
update(float dt) overridertp::server::AuthSystemvirtual
~ISystem() noexcept=defaultrtp::ecs::ISystemvirtual