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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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This is the complete list of members for rtp::server::AuthSystem, including all inherited members.
| _network | rtp::server::AuthSystem | private |
| _registry | rtp::server::AuthSystem | private |
| AuthSystem(ServerNetwork &network, ecs::Registry ®istry) | rtp::server::AuthSystem | |
| handleLoginRequest(uint32_t sessionId, const net::Packet &packet) | rtp::server::AuthSystem | |
| handleRegisterRequest(uint32_t sessionId, const net::Packet &packet) | rtp::server::AuthSystem | |
| sendLoginResponse(uint32_t sessionId, bool success, const std::string &username) | rtp::server::AuthSystem | |
| sendRegisterResponse(uint32_t sessionId, bool success, const std::string &username) | rtp::server::AuthSystem | |
| update(float dt) override | rtp::server::AuthSystem | virtual |
| ~ISystem() noexcept=default | rtp::ecs::ISystem | virtual |