Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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rtp::client::systems::UIRenderSystem Member List

This is the complete list of members for rtp::client::systems::UIRenderSystem, including all inherited members.

_fontsrtp::client::systems::UIRenderSystemprivate
_registryrtp::client::systems::UIRenderSystemprivate
_texturesrtp::client::systems::UIRenderSystemprivate
_windowrtp::client::systems::UIRenderSystemprivate
clearTextureCache()rtp::client::systems::UIRenderSystem
loadFont(const std::string &fontPath)rtp::client::systems::UIRenderSystemprivate
loadTexture(const std::string &texturePath)rtp::client::systems::UIRenderSystemprivate
renderButtons()rtp::client::systems::UIRenderSystemprivate
renderDropdowns()rtp::client::systems::UIRenderSystemprivate
renderSliders()rtp::client::systems::UIRenderSystemprivate
renderSpritePreviews()rtp::client::systems::UIRenderSystemprivate
renderTextInputs(float dt)rtp::client::systems::UIRenderSystemprivate
renderTexts()rtp::client::systems::UIRenderSystemprivate
UIRenderSystem(ecs::Registry &registry, sf::RenderWindow &window)rtp::client::systems::UIRenderSystem
update(float dt) overridertp::client::systems::UIRenderSystemvirtual
~ISystem() noexcept=defaultrtp::ecs::ISystemvirtual