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Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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This is the complete list of members for rtp::client::scenes::GameOverScene, including all inherited members.
| _changeState | rtp::client::scenes::GameOverScene | private |
| _network | rtp::client::scenes::GameOverScene | private |
| _settings | rtp::client::scenes::GameOverScene | private |
| _translationManager | rtp::client::scenes::GameOverScene | private |
| _uiFactory | rtp::client::scenes::GameOverScene | private |
| _uiRegistry | rtp::client::scenes::GameOverScene | private |
| ChangeStateFn typedef | rtp::client::scenes::GameOverScene | |
| GameOverScene(ecs::Registry &UiRegistry, Settings &settings, TranslationManager &translationManager, NetworkSyncSystem &network, graphics::UiFactory &uiFactory, std::function< void(GameState)> changeState) | rtp::client::scenes::GameOverScene | |
| handleEvent(const sf::Event &event) override | rtp::client::scenes::GameOverScene | virtual |
| onEnter(void) override | rtp::client::scenes::GameOverScene | virtual |
| onExit(void) override | rtp::client::scenes::GameOverScene | virtual |
| update(float dt) override | rtp::client::scenes::GameOverScene | virtual |
| ~IScene(void)=default | rtp::client::interfaces::IScene | virtual |