Air-Trap 1.0.0
A multiplayer R-Type clone game engine built with C++23 and ECS architecture
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rtp::client::Application Member List

This is the complete list of members for rtp::client::Application, including all inherited members.

_activeScenertp::client::Applicationprivate
_assetManagerrtp::client::Applicationprivate
_clientNetworkrtp::client::Applicationprivate
_colorblindShaderrtp::client::Applicationprivate
_currentStatertp::client::Applicationprivate
_lastDtrtp::client::Applicationprivate
_renderTexturertp::client::Applicationprivate
_scenesrtp::client::Applicationprivate
_settingsrtp::client::Applicationprivate
_shaderLoadedrtp::client::Applicationprivate
_translationsrtp::client::Applicationprivate
_uiEntityBuilderrtp::client::Applicationprivate
_uiFactoryrtp::client::Applicationprivate
_uiRegistryrtp::client::Applicationprivate
_uiSystemManagerrtp::client::Applicationprivate
_windowrtp::client::Applicationprivate
_worldEntityBuilderrtp::client::Applicationprivate
_worldRegistryrtp::client::Applicationprivate
_worldSystemManagerrtp::client::Applicationprivate
Application(const std::string &serverIp, uint16_t serverPort)rtp::client::Application
changeState(GameState newState)rtp::client::Applicationprivate
initScenes(void)rtp::client::Applicationprivate
initUiECS(void)rtp::client::Applicationprivate
initUiSystems(void)rtp::client::Applicationprivate
initWorldECS(void)rtp::client::Applicationprivate
initWorldSystems(void)rtp::client::Applicationprivate
processInput(void)rtp::client::Applicationprivate
render(void)rtp::client::Applicationprivate
run(void)rtp::client::Application
setupSettingsCallbacks()rtp::client::Applicationprivate
update(sf::Time delta)rtp::client::Applicationprivate